Amir al-Sayf
Assassin
Personality Traits
List 5 Personality Traits
Happy, Energetic, Extroverted, Focused, Enthusiastic
Reaction to new people
Amir uses glomp it was Super Effective
Rank
Kills
Mission Completion
Money
Money Stats
In Pouch:
In Bank:
Donations Sent:
Donations Recieved:
Trophies
Trophies earned
Awards
Awards Earned
Animals
Any animals here
Horse - Romani Vanner - Black and White Piebald - Gunari - Stallion
Horse - Romani Vanner - Black Blaggadon - Florica - Mare
Description
A brief character description
PHYSICAL APPEARANCE
Amir has the build of a 14 year old male, not quite hit puberty. His hair is black, messy, and has a permanent streak of white through it - another gift from his circus days. His slender build hides hidden strength however, once being an acrobat at a travelling circus his muscles are powerful, and his grip is sure.
His eyes are a rich brown, and are often an indicator of his mood, or if he's chosen to pull any pranks. They can sparkle in mischief, or seem closed or withdrawn as he gets consumed by thoughts and ideas. This closed off look is soon shrugged off though, replaced with smiles and laughter.
ATTIRE
Amir typically wears the traditional journeymans attire, though he has made his own alterations. Given his love of parkour he's altered the robes so they're less likely to snag on trees - the tails falling shorter and shaped more. He's also rarely seen without his pack of special items - at least until he's settled in a spot, then he'll hide it in his quarters.
Allegiances and Relationships
Key Allegiances and Relationships
Allegiances
Relationships
Badr al-Miraj - Mama
Quick History
A brief History
Age 0 - Was Born
Age 12 - Came into contact with the tree of eternal life
Age 13 - Ran away and joined a Circus
Age 13 - Had to flee circus due to templar attack
Age 13 - Was discovered by assassins in a ditch near death. Taken eventually back to Masyaf, started training
Age (Unknown) - Led a band of assassins to rescue his 'mama' Badr
Age (Unknown) - Badr and Amir found Monterrigoni, Amir continued on to follow Leonardo around
Age (Unknown) - Found a Romani tribe, joined them after Monterrigoni was attacked and destroyed
Age (Unknown) - Pursuaded Badr to travel to the new world (America) with him.
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Post by Amir al-Sayf on Jun 1, 2016 4:52:29 GMT
The early morning haze caused by the rising sun touched a strange sight upon the path that entered into Davenport Homestead. Two hooded and robed figures mounted on two totally different horses. One a rich red-golden bay Arabian, the other a short stout black and white Romani Vanner. Behind the horses was a small herd of another 4 Arabians in various colours and one more black and white horse - just as fluffy as the one being ridden. The figures were different as well, one tall with broad shoulders the peaked hood of his robes pulled well forward, the other nothing more then a boy, his hood pulled back to show his face.
A bluetick coonhound was bounding ahead, scenting and exploring - chasing after new smells. A red brindled Plott Hound stayed nearer to the riders, staying by the taller mans horse. Wisely he was keeping away from the mares hooves. The mare herself was pinning her ears back none the less showing her intense displeasure. The Arab horses that followed without tether, moving almost as a herd - the horse he was riding being the dominant mare. The second Romani Vanner was being led by the rider of the first one.
Suddenly the coonhound gave a baying howl padding off, tracking after an interesting smell, followed by a yelp as the brindled plott hound had left the riders to bound over and scruff the excitable pup. The boy turned reaching to touch the hand of the man on the horse next to him.
"Mama, I'm going to round Bourkan back over to us - remind him he's not hunting now," he stated with all the innocence in the world.
The man nodded "be careful Amir, Fajera will keep moving, she's not daft enough to walk off a cliff at the least," the man had responded to the boys statement.
With those words the boy, named Amir, trotted his horse forward helping the Plott Hound round the other dog - named as Bourkan - back close to them, scolding him in a mixture of Italian and Arabic. Bourkan looked up at the boy his tail still wagging slowly though he remained by the Plott Hound now. Amir had returned his horse back to the side he'd originally been riding on, just in time to pull his horse to a stop just after Badr and Fajera paused. He thought he'd heard a sound, he only had to assume with Badr's pause that there had indeed been a sound. As a pair both of them moved to rest a hand on the sword hilts that they both carried, Badr taking the time to push the outer robe back to make sure he wasn't hindered in the draw.
Then they waited, ears straining, and in Amirs case eyes darting about watchful - looking for any sign to indicate whether the sound was that of a threat or not. Silence fell, apart from the soft snort of one of the horses, the slight jingle of the Romani Vanners tack as the horse champed on the bit and shook his head and neck, black and white mane flying about briefly. Both were now just waiting.
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Badr al-Miraj
Assassin
Personality Traits
List 5 Personality Traits
Reserved, Bristly, Loyal, Honourable, Quiet
Reaction to new people
Reacts more bristly then a porcupine
Rank
Kills
Mission Completion
Money
Money Stats
In Pouch:
In Bank:
Donations Sent:
Donations Recieved:
Trophies
Trophies earned
Awards
Awards Earned
Animals
Any animals here
Dog - Coonhound - Bluetick - Bourkan - Male
Dog - Plott Hound - Red Brindle - Assad - Male
Horse - Straight Egyptian Arabian - Bay - Ya Bint al Hawa (commonly called Fajera) - Mare
Horse - Straight Egyptian Arabian - Black - Aarif - Stallion
Horse - Straight Egyptian Arabian - Bay - Al-Ahmar - Stallion
Horse - Straight Egyptian Arabian - Grey - Amal - Mare
Horse - Straight Egyptian Arabian - Bay Rabicano - Asile - Mare
Description
A brief character description
PHYSICAL APPEARANCE
Badr stands around 5ft 10" tall, and his skin is well tanned. He has a mane of dark black hair, and at one point had dark brown eyes - these are lost now. His face is a veritable map of scars, one running vertically down crossing where his left eye once sat, marred only by signs of burnt flesh. His right ear has three rings in it, one in the lobe two through the cartilage of the ear. His nose is sharp, and he seems to still have the ability to be looking down it in disdain or disgust at someone doing something he does not approve of.
His build is lithe but muscular, with broad shoulders. His back is a mass of scars from the various whippings he's taken - both punishment for transgressions by the assassins or under torture when he was caught by templars during moments of indisgression and tortured for information - never giving it.
Being a left handed swordsman its his right hand that has the missing ring finger and it is on his right side that his hidden blade sits.
ATTIRE
Badr typically wears white robes as his lowest layer, with dark brown soft leather boots, a red sash and a dark brown belt over that. His hair is frequently hidden under a Keffiyeh, and when travelling he will often pull a tail over his mouth and nose to protect against dust. He also wears a blindfold over his eyes to hide the scars.
Over the white robes he wears a dark black longer robe that's left open. This robe is slitted in four places in the back, folds of fabric concealed beneath to allow him to sit astride his mare when riding messenger duty. This robe also covers his sword, without he's expecting trouble in which case he will ride with it pushed to sit beneath the scabbard of his sword.
Allegiances and Relationships
Key Allegiances and Relationships
Allegiances
Relationships
Amir - Mama
Quick History
A brief History
Age 14 - Lost his tribe to the templars, Found his way to the Assassins
Age 26 - Returned to his former tribe lands brought horses back with him to Masyaf
Age 37 - Lost his eye due to templar ambush
Age (Unknown) - Was blinded at Alamut by Templars, rescued by Amir
Age (Unknown) - Ended at Monterrigoni with Amir
Age (Unknown) - Ended at Davenport Homestead
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Post by Badr al-Miraj on Jun 5, 2016 21:46:22 GMT
Badr could not tell how much time had past as they sat in that silence, straining ears for further sounds. He merely knew it was long enough they had waited as statues that when he felt amir touch his arm he gave an involuntary start, one he didn't have chance to attempt to mask. His head inclined slightly towards the lad as his brow furrowed in concentration decoding the message hidden in the squeezes he'd given his arm. A faint nod was all the reaction he gave in answer to the question.
"Be careful" he stated quietly.
He smiled as he heard the cheep given in reply before the soft rustle of fabric indicated amir slipping off his horse.
Amir had used the cover of the horses to slip into the trees. He'd paused at the base of one, looking at it trying to work out the best way to clamber into its branches. He knew he needed a better vantage point to sneak on anyone hiding in the bushes... but in the same thought it was some time since he'd been last climbing trees, and these were different from the short stunted trees he'd been last climbing.
Hesitantly he started to move to climb a tree with lower branches then the others around him, focused on this new pursuit
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Amir al-Sayf
Assassin
Personality Traits
List 5 Personality Traits
Happy, Energetic, Extroverted, Focused, Enthusiastic
Reaction to new people
Amir uses glomp it was Super Effective
Rank
Kills
Mission Completion
Money
Money Stats
In Pouch:
In Bank:
Donations Sent:
Donations Recieved:
Trophies
Trophies earned
Awards
Awards Earned
Animals
Any animals here
Horse - Romani Vanner - Black and White Piebald - Gunari - Stallion
Horse - Romani Vanner - Black Blaggadon - Florica - Mare
Description
A brief character description
PHYSICAL APPEARANCE
Amir has the build of a 14 year old male, not quite hit puberty. His hair is black, messy, and has a permanent streak of white through it - another gift from his circus days. His slender build hides hidden strength however, once being an acrobat at a travelling circus his muscles are powerful, and his grip is sure.
His eyes are a rich brown, and are often an indicator of his mood, or if he's chosen to pull any pranks. They can sparkle in mischief, or seem closed or withdrawn as he gets consumed by thoughts and ideas. This closed off look is soon shrugged off though, replaced with smiles and laughter.
ATTIRE
Amir typically wears the traditional journeymans attire, though he has made his own alterations. Given his love of parkour he's altered the robes so they're less likely to snag on trees - the tails falling shorter and shaped more. He's also rarely seen without his pack of special items - at least until he's settled in a spot, then he'll hide it in his quarters.
Allegiances and Relationships
Key Allegiances and Relationships
Allegiances
Relationships
Badr al-Miraj - Mama
Quick History
A brief History
Age 0 - Was Born
Age 12 - Came into contact with the tree of eternal life
Age 13 - Ran away and joined a Circus
Age 13 - Had to flee circus due to templar attack
Age 13 - Was discovered by assassins in a ditch near death. Taken eventually back to Masyaf, started training
Age (Unknown) - Led a band of assassins to rescue his 'mama' Badr
Age (Unknown) - Badr and Amir found Monterrigoni, Amir continued on to follow Leonardo around
Age (Unknown) - Found a Romani tribe, joined them after Monterrigoni was attacked and destroyed
Age (Unknown) - Pursuaded Badr to travel to the new world (America) with him.
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Post by Amir al-Sayf on Jun 8, 2016 21:01:58 GMT
Amir was thankful that it at least didn't take him long to climb the tree. He'd apparently not lost any of his tree climbing skills, though he had to crinkle his nose at the odd sticky feeling on his hands as he settled onto a branch looking about. He couldn't...see anything. But then again the underbrush was dense. Denser then in Italy, certainly denser then Syria... this whole place was untamed. He could feel a pull to explore, wanting nothing more then to move off through the trees. Indeed he was certain that there was so much to learn here. The low whine from Bourkan, who stood next to Badr reminded him of his first duty though.
He had to see mama safe. That was his first focus. Slowly he climbed back down again. He hadn't been able to see anything in terms of people...but he'd seen signs of smoke in the distance. Whether that was good smoke or bad smoke he wasn't sure. Making sure to make some noise - he knew how much of a hair trigger Badr's reactions were on most the time - he returned to the horses.
"Fajera!" he scolded the bay war mare as she snaked her neck towards him ears pinned back.
"Find anything?" Badr asked tense still.
Amir shook his head without realising. Then he caught his mistake.
"No Mama, nothing... it could have been wildlife passing by. There's smoke in the distance...shall we head towards it?" he asked, still deferring responsibility to Badr as to where they went.
Badr frowned, brows furrowing below the blindfold.
"Describe this smoke to me," he stated, relaxing his grip on his sword at least.
Slowly he slipped off of Fajeras back resting his hand on it as he moved back towards the herd of Arabians, and the second Romani vanner. His hand touched noses until he found the fluffy Romani Vanner, telling the horse apart by the broader muzzle...and the long mane, or more the forelock that brushed his hand. Then he slowly walked his way back, finding their packs and pulling down a blanket and a flask of water.
Without needing to be asked Amir moved to take the blanket from his hands, carefully spreading it on the ground and guiding Badr to it. Then he sat opposite his travelling companion, describing what he saw as they shared water together.
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Badr al-Miraj
Assassin
Personality Traits
List 5 Personality Traits
Reserved, Bristly, Loyal, Honourable, Quiet
Reaction to new people
Reacts more bristly then a porcupine
Rank
Kills
Mission Completion
Money
Money Stats
In Pouch:
In Bank:
Donations Sent:
Donations Recieved:
Trophies
Trophies earned
Awards
Awards Earned
Animals
Any animals here
Dog - Coonhound - Bluetick - Bourkan - Male
Dog - Plott Hound - Red Brindle - Assad - Male
Horse - Straight Egyptian Arabian - Bay - Ya Bint al Hawa (commonly called Fajera) - Mare
Horse - Straight Egyptian Arabian - Black - Aarif - Stallion
Horse - Straight Egyptian Arabian - Bay - Al-Ahmar - Stallion
Horse - Straight Egyptian Arabian - Grey - Amal - Mare
Horse - Straight Egyptian Arabian - Bay Rabicano - Asile - Mare
Description
A brief character description
PHYSICAL APPEARANCE
Badr stands around 5ft 10" tall, and his skin is well tanned. He has a mane of dark black hair, and at one point had dark brown eyes - these are lost now. His face is a veritable map of scars, one running vertically down crossing where his left eye once sat, marred only by signs of burnt flesh. His right ear has three rings in it, one in the lobe two through the cartilage of the ear. His nose is sharp, and he seems to still have the ability to be looking down it in disdain or disgust at someone doing something he does not approve of.
His build is lithe but muscular, with broad shoulders. His back is a mass of scars from the various whippings he's taken - both punishment for transgressions by the assassins or under torture when he was caught by templars during moments of indisgression and tortured for information - never giving it.
Being a left handed swordsman its his right hand that has the missing ring finger and it is on his right side that his hidden blade sits.
ATTIRE
Badr typically wears white robes as his lowest layer, with dark brown soft leather boots, a red sash and a dark brown belt over that. His hair is frequently hidden under a Keffiyeh, and when travelling he will often pull a tail over his mouth and nose to protect against dust. He also wears a blindfold over his eyes to hide the scars.
Over the white robes he wears a dark black longer robe that's left open. This robe is slitted in four places in the back, folds of fabric concealed beneath to allow him to sit astride his mare when riding messenger duty. This robe also covers his sword, without he's expecting trouble in which case he will ride with it pushed to sit beneath the scabbard of his sword.
Allegiances and Relationships
Key Allegiances and Relationships
Allegiances
Relationships
Amir - Mama
Quick History
A brief History
Age 14 - Lost his tribe to the templars, Found his way to the Assassins
Age 26 - Returned to his former tribe lands brought horses back with him to Masyaf
Age 37 - Lost his eye due to templar ambush
Age (Unknown) - Was blinded at Alamut by Templars, rescued by Amir
Age (Unknown) - Ended at Monterrigoni with Amir
Age (Unknown) - Ended at Davenport Homestead
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Post by Badr al-Miraj on Jun 13, 2016 17:17:34 GMT
Badr tilted his head slightly, focusing on listening to Amir's words. His head was turned towards Amirs voice, an unconcious habit from when his eyes had still been present in his skull. He nodded, frowning still. He was contemplating on just how to approach. The smoke seemed old, or at least not a fresh blaze... but that still could mean that something was wrong. He wasn't sure... he honestly was not sure on the next actions to take. He knew what was the sensible thing to do. He knew exactly what was the sensible thing to do. For Amir to lead him and the horses to somewhere more undercover, and then scout ahead.
Yet... he was ashamed to admit that he wasn't confident staying put, even with Fajeras company. He knew Fajera would fight, he knew even he could fight...and yet he was... almost doubting himself. It was foolish he knew but... he couldn't help it. It had been a while since they had last fought instead of running. He'd never enjoyed running but...it had been needed. Definitely needed. When they'd been running he'd had no choice but to try and flee, to avoid the various Templar groups tracking them down. It was...stressful. It was worrying.
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Amir al-Sayf
Assassin
Personality Traits
List 5 Personality Traits
Happy, Energetic, Extroverted, Focused, Enthusiastic
Reaction to new people
Amir uses glomp it was Super Effective
Rank
Kills
Mission Completion
Money
Money Stats
In Pouch:
In Bank:
Donations Sent:
Donations Recieved:
Trophies
Trophies earned
Awards
Awards Earned
Animals
Any animals here
Horse - Romani Vanner - Black and White Piebald - Gunari - Stallion
Horse - Romani Vanner - Black Blaggadon - Florica - Mare
Description
A brief character description
PHYSICAL APPEARANCE
Amir has the build of a 14 year old male, not quite hit puberty. His hair is black, messy, and has a permanent streak of white through it - another gift from his circus days. His slender build hides hidden strength however, once being an acrobat at a travelling circus his muscles are powerful, and his grip is sure.
His eyes are a rich brown, and are often an indicator of his mood, or if he's chosen to pull any pranks. They can sparkle in mischief, or seem closed or withdrawn as he gets consumed by thoughts and ideas. This closed off look is soon shrugged off though, replaced with smiles and laughter.
ATTIRE
Amir typically wears the traditional journeymans attire, though he has made his own alterations. Given his love of parkour he's altered the robes so they're less likely to snag on trees - the tails falling shorter and shaped more. He's also rarely seen without his pack of special items - at least until he's settled in a spot, then he'll hide it in his quarters.
Allegiances and Relationships
Key Allegiances and Relationships
Allegiances
Relationships
Badr al-Miraj - Mama
Quick History
A brief History
Age 0 - Was Born
Age 12 - Came into contact with the tree of eternal life
Age 13 - Ran away and joined a Circus
Age 13 - Had to flee circus due to templar attack
Age 13 - Was discovered by assassins in a ditch near death. Taken eventually back to Masyaf, started training
Age (Unknown) - Led a band of assassins to rescue his 'mama' Badr
Age (Unknown) - Badr and Amir found Monterrigoni, Amir continued on to follow Leonardo around
Age (Unknown) - Found a Romani tribe, joined them after Monterrigoni was attacked and destroyed
Age (Unknown) - Pursuaded Badr to travel to the new world (America) with him.
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Post by Amir al-Sayf on Jun 13, 2016 17:28:03 GMT
Slowly Amir reached over to place a hand on Badrs leg.
"Mama?" he asked innocently.
He didn't like the frown on Badrs face, and he'd been watching the rest of the less then guarded emotions flit through in rapid succession. His eyes were worried as he tried to work out just how he could take some of the weight off Badr's shoulders. He was contemplating slightly, chewing his lip before he came to an idea.
"I know... how about I ride on ahead, Fajera will follow right? If it looks like its dangerous I'll ... I'll cheep! I'm good at cheeping!" he stated looking to Badr for his agreement however. He wouldn't dare move without such an agreement from his mama. He saw it as his job to protect him after all.
"Then what will we do little coal tit?" Badr asked quietly.
Amir frowned... he hadn't thought of that much. He didn't want to force Badr into fighting if he didn't feel he could...but nor did he desire to force Badr to feel weak. It was... an awkward situation.
"I... I don't know..." he admitted quietly.
"What would you want me to do?" he asked suddenly.
It had to be the only way he could find a way out of this...difficulty.
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Badr al-Miraj
Assassin
Personality Traits
List 5 Personality Traits
Reserved, Bristly, Loyal, Honourable, Quiet
Reaction to new people
Reacts more bristly then a porcupine
Rank
Kills
Mission Completion
Money
Money Stats
In Pouch:
In Bank:
Donations Sent:
Donations Recieved:
Trophies
Trophies earned
Awards
Awards Earned
Animals
Any animals here
Dog - Coonhound - Bluetick - Bourkan - Male
Dog - Plott Hound - Red Brindle - Assad - Male
Horse - Straight Egyptian Arabian - Bay - Ya Bint al Hawa (commonly called Fajera) - Mare
Horse - Straight Egyptian Arabian - Black - Aarif - Stallion
Horse - Straight Egyptian Arabian - Bay - Al-Ahmar - Stallion
Horse - Straight Egyptian Arabian - Grey - Amal - Mare
Horse - Straight Egyptian Arabian - Bay Rabicano - Asile - Mare
Description
A brief character description
PHYSICAL APPEARANCE
Badr stands around 5ft 10" tall, and his skin is well tanned. He has a mane of dark black hair, and at one point had dark brown eyes - these are lost now. His face is a veritable map of scars, one running vertically down crossing where his left eye once sat, marred only by signs of burnt flesh. His right ear has three rings in it, one in the lobe two through the cartilage of the ear. His nose is sharp, and he seems to still have the ability to be looking down it in disdain or disgust at someone doing something he does not approve of.
His build is lithe but muscular, with broad shoulders. His back is a mass of scars from the various whippings he's taken - both punishment for transgressions by the assassins or under torture when he was caught by templars during moments of indisgression and tortured for information - never giving it.
Being a left handed swordsman its his right hand that has the missing ring finger and it is on his right side that his hidden blade sits.
ATTIRE
Badr typically wears white robes as his lowest layer, with dark brown soft leather boots, a red sash and a dark brown belt over that. His hair is frequently hidden under a Keffiyeh, and when travelling he will often pull a tail over his mouth and nose to protect against dust. He also wears a blindfold over his eyes to hide the scars.
Over the white robes he wears a dark black longer robe that's left open. This robe is slitted in four places in the back, folds of fabric concealed beneath to allow him to sit astride his mare when riding messenger duty. This robe also covers his sword, without he's expecting trouble in which case he will ride with it pushed to sit beneath the scabbard of his sword.
Allegiances and Relationships
Key Allegiances and Relationships
Allegiances
Relationships
Amir - Mama
Quick History
A brief History
Age 14 - Lost his tribe to the templars, Found his way to the Assassins
Age 26 - Returned to his former tribe lands brought horses back with him to Masyaf
Age 37 - Lost his eye due to templar ambush
Age (Unknown) - Was blinded at Alamut by Templars, rescued by Amir
Age (Unknown) - Ended at Monterrigoni with Amir
Age (Unknown) - Ended at Davenport Homestead
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Post by Badr al-Miraj on Jun 15, 2016 20:03:55 GMT
Badr smiled slightly.
"Can you be careful?" he asked quietly. He'd reached to find Amirs head, feeling the nod with a smile.
"If so, ride on ahead. If I hear a cheep I'll stop and wait. Fajera will keep the others from moving, I believe they have learnt to fear her temper as much as most humans do. Though they probably don't believe I feed her on horse flesh," he frowned. That...was a lot of speaking for him.
Still, the words felt good. The plan felt good. "just... cheep twice if you're struggling, I'm sure a stampede of horses will solve most problems," he stated.
He could feel Amirs nod again, and the pair finished their impromptu break with another drink. It was Amir who took the waterskin away from Badr, replacing it on the horse he'd taken it from, even as Badr moved hand outstretched to find Fajeras muzzle, moving back until he reached her shoulder. There he swung up onto her back, waiting for Amir to let him know it was time to move.
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Amir al-Sayf
Assassin
Personality Traits
List 5 Personality Traits
Happy, Energetic, Extroverted, Focused, Enthusiastic
Reaction to new people
Amir uses glomp it was Super Effective
Rank
Kills
Mission Completion
Money
Money Stats
In Pouch:
In Bank:
Donations Sent:
Donations Recieved:
Trophies
Trophies earned
Awards
Awards Earned
Animals
Any animals here
Horse - Romani Vanner - Black and White Piebald - Gunari - Stallion
Horse - Romani Vanner - Black Blaggadon - Florica - Mare
Description
A brief character description
PHYSICAL APPEARANCE
Amir has the build of a 14 year old male, not quite hit puberty. His hair is black, messy, and has a permanent streak of white through it - another gift from his circus days. His slender build hides hidden strength however, once being an acrobat at a travelling circus his muscles are powerful, and his grip is sure.
His eyes are a rich brown, and are often an indicator of his mood, or if he's chosen to pull any pranks. They can sparkle in mischief, or seem closed or withdrawn as he gets consumed by thoughts and ideas. This closed off look is soon shrugged off though, replaced with smiles and laughter.
ATTIRE
Amir typically wears the traditional journeymans attire, though he has made his own alterations. Given his love of parkour he's altered the robes so they're less likely to snag on trees - the tails falling shorter and shaped more. He's also rarely seen without his pack of special items - at least until he's settled in a spot, then he'll hide it in his quarters.
Allegiances and Relationships
Key Allegiances and Relationships
Allegiances
Relationships
Badr al-Miraj - Mama
Quick History
A brief History
Age 0 - Was Born
Age 12 - Came into contact with the tree of eternal life
Age 13 - Ran away and joined a Circus
Age 13 - Had to flee circus due to templar attack
Age 13 - Was discovered by assassins in a ditch near death. Taken eventually back to Masyaf, started training
Age (Unknown) - Led a band of assassins to rescue his 'mama' Badr
Age (Unknown) - Badr and Amir found Monterrigoni, Amir continued on to follow Leonardo around
Age (Unknown) - Found a Romani tribe, joined them after Monterrigoni was attacked and destroyed
Age (Unknown) - Pursuaded Badr to travel to the new world (America) with him.
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Post by Amir al-Sayf on Jun 27, 2016 19:24:15 GMT
Amir called to the horses in Arabic, the two assassins moving off, Amir trotting his big fluffy Romani Vanner forward - the rest kept in a sedate walk.
"Safety and Peace be with you, novice," were Badrs last spoken words, the normal insult gentled with the smile, the warmth in his voice.
It had almost been lost in the slight sound of the bit moving faintly in the horses mouth. If Amir had had his way he'd have been wearing some brasses on his breastplate - then the horse would have been jingling - but those had been packed away.
His ears were open, his eyes sharp as he kept moving forward. He had to find the answers. That was all there was to it. He had to find the answers for mama to get a new home. Maybe he'd get a new home as well. That would be nice... but no no Mama Badr. He had to look after mama Badr. Papa would have expected it. It was doing right by the creed.
He was oblivious to a second rustle in the bushes, having grown too focused on his goal. Of discovering what the smoke meant.
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rob
OOC
Personality Traits
List 5 Personality Traits
Rank
Kills
Mission Completion
Money
Money Stats
In Pouch:
In Bank:
Donations Sent:
Donations Recieved:
Trophies
Trophies earned
Awards
Awards Earned
Description
A brief character description
Allegiances and Relationships
Key Allegiances and Relationships
Allegiances
Relationships
Quick History
A brief History
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Post by rob on Jun 27, 2016 19:39:45 GMT
A slender built male, whose clothes could almost be described as dandyish - if you ignored the dark hood and the mud stains and grass stains - as well as that the male had hay mixed into mid length dark brown hair - had been watching the interchange. He wasn't truly sure as to if these people could be trusted, and when they split up he moved to follow the young boy. He deemed him to be a lesser threat. So it was he'd been running through the trees and dropping down into the bushes moving forward in a low crouch.
But soon the bushes would be running out. So it was he chose to try and make his move. Suddenly he moved forward from the bushes reaching to grab the young boy, drag him from the saddle.
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Badr al-Miraj
Assassin
Personality Traits
List 5 Personality Traits
Reserved, Bristly, Loyal, Honourable, Quiet
Reaction to new people
Reacts more bristly then a porcupine
Rank
Kills
Mission Completion
Money
Money Stats
In Pouch:
In Bank:
Donations Sent:
Donations Recieved:
Trophies
Trophies earned
Awards
Awards Earned
Animals
Any animals here
Dog - Coonhound - Bluetick - Bourkan - Male
Dog - Plott Hound - Red Brindle - Assad - Male
Horse - Straight Egyptian Arabian - Bay - Ya Bint al Hawa (commonly called Fajera) - Mare
Horse - Straight Egyptian Arabian - Black - Aarif - Stallion
Horse - Straight Egyptian Arabian - Bay - Al-Ahmar - Stallion
Horse - Straight Egyptian Arabian - Grey - Amal - Mare
Horse - Straight Egyptian Arabian - Bay Rabicano - Asile - Mare
Description
A brief character description
PHYSICAL APPEARANCE
Badr stands around 5ft 10" tall, and his skin is well tanned. He has a mane of dark black hair, and at one point had dark brown eyes - these are lost now. His face is a veritable map of scars, one running vertically down crossing where his left eye once sat, marred only by signs of burnt flesh. His right ear has three rings in it, one in the lobe two through the cartilage of the ear. His nose is sharp, and he seems to still have the ability to be looking down it in disdain or disgust at someone doing something he does not approve of.
His build is lithe but muscular, with broad shoulders. His back is a mass of scars from the various whippings he's taken - both punishment for transgressions by the assassins or under torture when he was caught by templars during moments of indisgression and tortured for information - never giving it.
Being a left handed swordsman its his right hand that has the missing ring finger and it is on his right side that his hidden blade sits.
ATTIRE
Badr typically wears white robes as his lowest layer, with dark brown soft leather boots, a red sash and a dark brown belt over that. His hair is frequently hidden under a Keffiyeh, and when travelling he will often pull a tail over his mouth and nose to protect against dust. He also wears a blindfold over his eyes to hide the scars.
Over the white robes he wears a dark black longer robe that's left open. This robe is slitted in four places in the back, folds of fabric concealed beneath to allow him to sit astride his mare when riding messenger duty. This robe also covers his sword, without he's expecting trouble in which case he will ride with it pushed to sit beneath the scabbard of his sword.
Allegiances and Relationships
Key Allegiances and Relationships
Allegiances
Relationships
Amir - Mama
Quick History
A brief History
Age 14 - Lost his tribe to the templars, Found his way to the Assassins
Age 26 - Returned to his former tribe lands brought horses back with him to Masyaf
Age 37 - Lost his eye due to templar ambush
Age (Unknown) - Was blinded at Alamut by Templars, rescued by Amir
Age (Unknown) - Ended at Monterrigoni with Amir
Age (Unknown) - Ended at Davenport Homestead
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Post by Badr al-Miraj on Jul 1, 2016 19:16:29 GMT
Badr raised his head at the sudden cheep. It was an involuntary gesture. A sharp word and a slight shifting of his weight on Fajeras back had her near on whipping around as he used her to stir the horses into a stampede. Well he let her tendency to nip and bite to drive the horses on to his advantage. He himself remained pressed low against her neck, allowing himself to feel the movements and allowing his mind to focus. He was listening to the sounds other then just the noise of a small group of horses stampeding forwards. That was background noise. He allowed it to become softened, almost a low drone to the sounds of the struggle.
Snck.
His hidden blade was activated as he could hear the struggle drawing closer. He moved to be crouched onto Fajeras back, his none hidden blade hand fisted onto her neck for balance. He was listening for a cheep. There.
He jumped hand drawn back ready to be driven forward to stab, even as his free hand was reaching forward to grasp at the figure.
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Amir al-Sayf
Assassin
Personality Traits
List 5 Personality Traits
Happy, Energetic, Extroverted, Focused, Enthusiastic
Reaction to new people
Amir uses glomp it was Super Effective
Rank
Kills
Mission Completion
Money
Money Stats
In Pouch:
In Bank:
Donations Sent:
Donations Recieved:
Trophies
Trophies earned
Awards
Awards Earned
Animals
Any animals here
Horse - Romani Vanner - Black and White Piebald - Gunari - Stallion
Horse - Romani Vanner - Black Blaggadon - Florica - Mare
Description
A brief character description
PHYSICAL APPEARANCE
Amir has the build of a 14 year old male, not quite hit puberty. His hair is black, messy, and has a permanent streak of white through it - another gift from his circus days. His slender build hides hidden strength however, once being an acrobat at a travelling circus his muscles are powerful, and his grip is sure.
His eyes are a rich brown, and are often an indicator of his mood, or if he's chosen to pull any pranks. They can sparkle in mischief, or seem closed or withdrawn as he gets consumed by thoughts and ideas. This closed off look is soon shrugged off though, replaced with smiles and laughter.
ATTIRE
Amir typically wears the traditional journeymans attire, though he has made his own alterations. Given his love of parkour he's altered the robes so they're less likely to snag on trees - the tails falling shorter and shaped more. He's also rarely seen without his pack of special items - at least until he's settled in a spot, then he'll hide it in his quarters.
Allegiances and Relationships
Key Allegiances and Relationships
Allegiances
Relationships
Badr al-Miraj - Mama
Quick History
A brief History
Age 0 - Was Born
Age 12 - Came into contact with the tree of eternal life
Age 13 - Ran away and joined a Circus
Age 13 - Had to flee circus due to templar attack
Age 13 - Was discovered by assassins in a ditch near death. Taken eventually back to Masyaf, started training
Age (Unknown) - Led a band of assassins to rescue his 'mama' Badr
Age (Unknown) - Badr and Amir found Monterrigoni, Amir continued on to follow Leonardo around
Age (Unknown) - Found a Romani tribe, joined them after Monterrigoni was attacked and destroyed
Age (Unknown) - Pursuaded Badr to travel to the new world (America) with him.
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Post by Amir al-Sayf on Jul 1, 2016 19:27:41 GMT
Amir's first reaction at the blur of motion coming towards him had been to cheep in alarm. This had been followed...too late... by trying to wheel his horse around. Suffice to say given the delay of the reaction he'd been tackled out the saddle. Instincts had kicked in then to fight, to try and worm free. All the while he was frantically cheeping, only quietening as he heard the thunder of hooves approaching. He was still trying to wriggle free from his apparent captors grasp, unsure whether his attacker was on their side or not.
He froze in his struggles as he saw a familiar glint on the inside of a leather bracer.
Snck.
He looked up seeing Badr leap. He tensed preparing to roll out the way. He just hoped this possible brother would have heard the noise as well.
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rob
OOC
Personality Traits
List 5 Personality Traits
Rank
Kills
Mission Completion
Money
Money Stats
In Pouch:
In Bank:
Donations Sent:
Donations Recieved:
Trophies
Trophies earned
Awards
Awards Earned
Description
A brief character description
Allegiances and Relationships
Key Allegiances and Relationships
Allegiances
Relationships
Quick History
A brief History
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Post by rob on Jul 1, 2016 19:31:09 GMT
"Hold still damnit!" he growled in frustration. He only just managed to shift his position enough that the frantic kicks wouldn't wind him. He looked up at the thunder of horses hooves approaching. Saw the small dust cloud. That..wasn't good. He held his position however, trusting they would go around or jump over the two figures rather then run them down. The gamble paid off at least, all but the last had moved to go around them.
Snck.
His blood ran cold as he heard that noise. The last had a rider. That noise only came from a hidden blade being activated. As the rider sprang from the horse he leapt aside. He could only hope his former captive had as well.
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Badr al-Miraj
Assassin
Personality Traits
List 5 Personality Traits
Reserved, Bristly, Loyal, Honourable, Quiet
Reaction to new people
Reacts more bristly then a porcupine
Rank
Kills
Mission Completion
Money
Money Stats
In Pouch:
In Bank:
Donations Sent:
Donations Recieved:
Trophies
Trophies earned
Awards
Awards Earned
Animals
Any animals here
Dog - Coonhound - Bluetick - Bourkan - Male
Dog - Plott Hound - Red Brindle - Assad - Male
Horse - Straight Egyptian Arabian - Bay - Ya Bint al Hawa (commonly called Fajera) - Mare
Horse - Straight Egyptian Arabian - Black - Aarif - Stallion
Horse - Straight Egyptian Arabian - Bay - Al-Ahmar - Stallion
Horse - Straight Egyptian Arabian - Grey - Amal - Mare
Horse - Straight Egyptian Arabian - Bay Rabicano - Asile - Mare
Description
A brief character description
PHYSICAL APPEARANCE
Badr stands around 5ft 10" tall, and his skin is well tanned. He has a mane of dark black hair, and at one point had dark brown eyes - these are lost now. His face is a veritable map of scars, one running vertically down crossing where his left eye once sat, marred only by signs of burnt flesh. His right ear has three rings in it, one in the lobe two through the cartilage of the ear. His nose is sharp, and he seems to still have the ability to be looking down it in disdain or disgust at someone doing something he does not approve of.
His build is lithe but muscular, with broad shoulders. His back is a mass of scars from the various whippings he's taken - both punishment for transgressions by the assassins or under torture when he was caught by templars during moments of indisgression and tortured for information - never giving it.
Being a left handed swordsman its his right hand that has the missing ring finger and it is on his right side that his hidden blade sits.
ATTIRE
Badr typically wears white robes as his lowest layer, with dark brown soft leather boots, a red sash and a dark brown belt over that. His hair is frequently hidden under a Keffiyeh, and when travelling he will often pull a tail over his mouth and nose to protect against dust. He also wears a blindfold over his eyes to hide the scars.
Over the white robes he wears a dark black longer robe that's left open. This robe is slitted in four places in the back, folds of fabric concealed beneath to allow him to sit astride his mare when riding messenger duty. This robe also covers his sword, without he's expecting trouble in which case he will ride with it pushed to sit beneath the scabbard of his sword.
Allegiances and Relationships
Key Allegiances and Relationships
Allegiances
Relationships
Amir - Mama
Quick History
A brief History
Age 14 - Lost his tribe to the templars, Found his way to the Assassins
Age 26 - Returned to his former tribe lands brought horses back with him to Masyaf
Age 37 - Lost his eye due to templar ambush
Age (Unknown) - Was blinded at Alamut by Templars, rescued by Amir
Age (Unknown) - Ended at Monterrigoni with Amir
Age (Unknown) - Ended at Davenport Homestead
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Post by Badr al-Miraj on Jul 1, 2016 19:33:22 GMT
Badr landed heavily, allowing the hidden blade to retract. He braced himself on the hand he'd outstretched landing in a crouch. Every muscle tense, ears straining to hear any clue, any noise. He kept his low crouch even as he shifted, switching hands to place the sword hand on the hilt of his blade. Ready. Ready for whatever threat.
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Amir al-Sayf
Assassin
Personality Traits
List 5 Personality Traits
Happy, Energetic, Extroverted, Focused, Enthusiastic
Reaction to new people
Amir uses glomp it was Super Effective
Rank
Kills
Mission Completion
Money
Money Stats
In Pouch:
In Bank:
Donations Sent:
Donations Recieved:
Trophies
Trophies earned
Awards
Awards Earned
Animals
Any animals here
Horse - Romani Vanner - Black and White Piebald - Gunari - Stallion
Horse - Romani Vanner - Black Blaggadon - Florica - Mare
Description
A brief character description
PHYSICAL APPEARANCE
Amir has the build of a 14 year old male, not quite hit puberty. His hair is black, messy, and has a permanent streak of white through it - another gift from his circus days. His slender build hides hidden strength however, once being an acrobat at a travelling circus his muscles are powerful, and his grip is sure.
His eyes are a rich brown, and are often an indicator of his mood, or if he's chosen to pull any pranks. They can sparkle in mischief, or seem closed or withdrawn as he gets consumed by thoughts and ideas. This closed off look is soon shrugged off though, replaced with smiles and laughter.
ATTIRE
Amir typically wears the traditional journeymans attire, though he has made his own alterations. Given his love of parkour he's altered the robes so they're less likely to snag on trees - the tails falling shorter and shaped more. He's also rarely seen without his pack of special items - at least until he's settled in a spot, then he'll hide it in his quarters.
Allegiances and Relationships
Key Allegiances and Relationships
Allegiances
Relationships
Badr al-Miraj - Mama
Quick History
A brief History
Age 0 - Was Born
Age 12 - Came into contact with the tree of eternal life
Age 13 - Ran away and joined a Circus
Age 13 - Had to flee circus due to templar attack
Age 13 - Was discovered by assassins in a ditch near death. Taken eventually back to Masyaf, started training
Age (Unknown) - Led a band of assassins to rescue his 'mama' Badr
Age (Unknown) - Badr and Amir found Monterrigoni, Amir continued on to follow Leonardo around
Age (Unknown) - Found a Romani tribe, joined them after Monterrigoni was attacked and destroyed
Age (Unknown) - Pursuaded Badr to travel to the new world (America) with him.
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Post by Amir al-Sayf on Jul 1, 2016 19:40:17 GMT
"Mama wait!" Amir cried out.
He'd rolled out the way of Badr's leap. Now he was waiting, watching Badr intently. Watching for any sign that it had broken through the battle fog. His eyes flicked to the other person, hoping he had read him right. That he was an Assassin, not an enemy. Amir shook his head as he made to approach. Not yet. He needed to see the relaxation of the muscles before he would dare approach Badr himself, never mind a relative stranger.
There, the relaxation of the hand on the hilt of the sword. The slight raising of the head, the shift of breathing from calm and controlled to ragged and panting as adrenaline flooded the system uncontrolled. The shaking. Slowly Amir moved closer to Badr.
"Mama... I'm here..." he stated softly.
At the almost imperceptible nod he ran over and simply hugged the older assassin. Hugging was good. Hugging meant that Badr had to use both hands to hug back.
"I'm safe mama, I'm safe," he murmured quietly.
He turned his head to look at the other man, giving a nod.
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rob
OOC
Personality Traits
List 5 Personality Traits
Rank
Kills
Mission Completion
Money
Money Stats
In Pouch:
In Bank:
Donations Sent:
Donations Recieved:
Trophies
Trophies earned
Awards
Awards Earned
Description
A brief character description
Allegiances and Relationships
Key Allegiances and Relationships
Allegiances
Relationships
Quick History
A brief History
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Post by rob on Jul 1, 2016 20:09:52 GMT
Ivan had stayed still and quiet. He was unsure what to make of all these happenings. Still he kept back, watching the boy. He seemed slightly more..normal then the other. Who was apparently wearing a blindfold. Still the style of hood, and the hidden blade. It was unavoidable. At the nod he tested the waters the only way he knew how.
"We work in the darkness...." he was listening now, seeing if the familiar response would come back.
One couldn't be too wary after all. Not since the attack. He hadn't seen any other Assassins in the valley, and these were not assassins he recognised of the colonial order. Nor was their garb ... colonial garb. The blindfolded one was wearing definite Masyafian garb... or at least what he could only imagine was Masyafian. The other was wearing a mix of periods. None colonial america.
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Badr al-Miraj
Assassin
Personality Traits
List 5 Personality Traits
Reserved, Bristly, Loyal, Honourable, Quiet
Reaction to new people
Reacts more bristly then a porcupine
Rank
Kills
Mission Completion
Money
Money Stats
In Pouch:
In Bank:
Donations Sent:
Donations Recieved:
Trophies
Trophies earned
Awards
Awards Earned
Animals
Any animals here
Dog - Coonhound - Bluetick - Bourkan - Male
Dog - Plott Hound - Red Brindle - Assad - Male
Horse - Straight Egyptian Arabian - Bay - Ya Bint al Hawa (commonly called Fajera) - Mare
Horse - Straight Egyptian Arabian - Black - Aarif - Stallion
Horse - Straight Egyptian Arabian - Bay - Al-Ahmar - Stallion
Horse - Straight Egyptian Arabian - Grey - Amal - Mare
Horse - Straight Egyptian Arabian - Bay Rabicano - Asile - Mare
Description
A brief character description
PHYSICAL APPEARANCE
Badr stands around 5ft 10" tall, and his skin is well tanned. He has a mane of dark black hair, and at one point had dark brown eyes - these are lost now. His face is a veritable map of scars, one running vertically down crossing where his left eye once sat, marred only by signs of burnt flesh. His right ear has three rings in it, one in the lobe two through the cartilage of the ear. His nose is sharp, and he seems to still have the ability to be looking down it in disdain or disgust at someone doing something he does not approve of.
His build is lithe but muscular, with broad shoulders. His back is a mass of scars from the various whippings he's taken - both punishment for transgressions by the assassins or under torture when he was caught by templars during moments of indisgression and tortured for information - never giving it.
Being a left handed swordsman its his right hand that has the missing ring finger and it is on his right side that his hidden blade sits.
ATTIRE
Badr typically wears white robes as his lowest layer, with dark brown soft leather boots, a red sash and a dark brown belt over that. His hair is frequently hidden under a Keffiyeh, and when travelling he will often pull a tail over his mouth and nose to protect against dust. He also wears a blindfold over his eyes to hide the scars.
Over the white robes he wears a dark black longer robe that's left open. This robe is slitted in four places in the back, folds of fabric concealed beneath to allow him to sit astride his mare when riding messenger duty. This robe also covers his sword, without he's expecting trouble in which case he will ride with it pushed to sit beneath the scabbard of his sword.
Allegiances and Relationships
Key Allegiances and Relationships
Allegiances
Relationships
Amir - Mama
Quick History
A brief History
Age 14 - Lost his tribe to the templars, Found his way to the Assassins
Age 26 - Returned to his former tribe lands brought horses back with him to Masyaf
Age 37 - Lost his eye due to templar ambush
Age (Unknown) - Was blinded at Alamut by Templars, rescued by Amir
Age (Unknown) - Ended at Monterrigoni with Amir
Age (Unknown) - Ended at Davenport Homestead
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Post by Badr al-Miraj on Jul 1, 2016 20:16:41 GMT
"To serve the light" the response came from Badr before he even conciously processed it.
His mind was bewildered. An assassin. He had almost attacked an assassin? He wasn't aware of anyone else who knew the code words. The words used throughout time to identify assassin to assassin. Still it might be a trap. Not that he could do much as he was focused on hugging the small form that was hugging him. He could still feel his own body shaking. Adrenaline that had flooded his system was slowly starting to clear. He was shaking. He didn't like the feeling of weakness. Even if he knew it was barely weakness at all, he still disliked the perception he had that shaking was for the weak. That wasn't right at all.
He wasn't weak. He knew he wasn't weak. So why did he feel weak when he shook so.
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