Robmin
Administrator
Final Testing is happening now
Posts: 96
Characters Played: Badr ibn Sherif al-Miraj, Amir
Additional Info
Personality Traits
List 5 Personality Traits
Happy, Optimistic, Outgoing, Enthusiastic, Friendly
Reaction to new people
To bounce on them
Rank
Kills
Mission Completion
Money
Money Stats
In Pouch:
In Bank:
Donations Sent:
Donations Recieved:
Trophies
Trophies earned
Awards
Awards Earned
Description
A brief character description
This guy makes you think of a looming thundercloud. He has hooded gray eyes that are like two silver coins. His silky, straight, black hair is medium-length and is worn in an elegant style. He's got a moustache. He is tall and has a lean build. His skin is tanned. He has a hooked nose and thin eyebrows. His wardrobe is dignified and mysterious, with a mostly brown color scheme.
Allegiances and Relationships
Key Allegiances and Relationships
Allegiances
Native American Indian Relationship: Allied with
Civilian Relationship: Allied With
Relationships
Badr - Muse of Badr
Amir - Muse of Amir
Also should be noted that this is an admins profile used as a sample of what one might look like fully filled in
Quick History
A brief History
Origins
Your place of birth was a town or small city, a fairly civilized place. You were raised by close family members: grandparents, an aunt/uncle, or similar. They were part of a minor noble house, either as household staff or blood relatives. They are alive and well.
Siblings
You have the following siblings:
A younger half-sister that bears you a grudge for some past transgression.
Important Events
You have experienced the following important events:
You were involved in several casual relationships, each lasting a month or more, but none become serious
You found that you have an older brother that you never knew you had.
You made an enemy, a family member. Fight! Fight! They are a somewhat important local figure. One of you caused the failure of some scheme or plot by the other.
Through careful planning and management, you managed to make a large sum of money, nearly doubling your wealth.
You discovered you have an older half-brother that you never knew you had.
You made a friend, an assassin. They are an important figure both locally and beyond the immediate area.
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Post by Robmin on May 26, 2016 7:39:09 GMT
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Character Creation Rules- Character Bios must be made on your OOC Account
- Doing snippets on a scratchpad does not claim a character as yours if its one that's cannonly important (eg if there's only ever one of such role
This counts for Grand Masters/Mentor characters only for assassins and templars. The only way that character role will be yours is if you're accepted as that character - Utilising a piece of eden or other magical artefact type item must be approved by staff before being written into any characters profile
- Please note that if you utilise a piece of eden or another magical artefact type item there will be minimum word count provided, and you will not be able to create invincible characters using this method
- Do not create characters for the purpose of 'one-upping' in hardship or cloning an existing played character
Definition: By this we mean that we don't expect characters created with impeding injuries, or effects of injuries (eg blindness, loss of an arm) either to create a copy of another existing character or to create a character that could be deemed as in a worse state. We do not mind having injured assassins, or assassins carrying long lasting injury, but we do not want multiple characters that have gained the same injury in a way that isn't likely to happen frequently
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RP Rules- Plot Armour: Not allowed.
Definition of Plot Armour: Anything that allows your character to do something that would get consequences and avoiding the consequences totally - Meta-gaming: Not Allowed
Definition of Meta-Gaming: Useage of information known OOC IC. This means that your character if they do not know a language cannot magically understand what is being said in that language
- God-Moding: Not Allowed
Definition: Taking control of anothers characters action without prior permission first OR dodging every blow in battle. Using NPCs as meatsacks (eg just killing them without consideration that they may be trained) is also not allowed
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